SMART (Some Mobile Augmented Reality Thing)
Made at Carnegie Mellon University as part of CMU Game Creation Society, Spring 2015
Description:
This is a tower defense game with augmented reality. You position 4 SMART cards on the playing field, and attempt to defend the main headquarters from getting attacked by robotic spider monsters. You have access to three different kinds of defense turrets: gatling gun, missile launcher, and lightning blaster. By pointing the Android phone's camera at the cards, the game comes to life in 3D. In other words, this is just some augmented mobile reality thing.
Software:
Qualcomm Vuforia
Android SDK
Unity
Credits:
John Choi, Project Leader
Barry Li, Lead Programmer
Mark Mendell, Lead Programmer
Pratik Prakash, Programmer
Jon Xia, Programmer
Zhuoyang Wu, Programmer
Kayla Jin, Programmer
Sophia Zhu, Programmer
Roger Liu, Programmer
Yijing Chen, Lead 3D Artist
Huayun Huang, Lead 2D Artist
Cloud Tian , Music & SFX
Madeline Duque, 3D Artist
Evan Shimizu, 2D Artist
Made at Carnegie Mellon University as part of CMU Game Creation Society, Spring 2015
Description:
This is a tower defense game with augmented reality. You position 4 SMART cards on the playing field, and attempt to defend the main headquarters from getting attacked by robotic spider monsters. You have access to three different kinds of defense turrets: gatling gun, missile launcher, and lightning blaster. By pointing the Android phone's camera at the cards, the game comes to life in 3D. In other words, this is just some augmented mobile reality thing.
Software:
Qualcomm Vuforia
Android SDK
Unity
Credits:
John Choi, Project Leader
Barry Li, Lead Programmer
Mark Mendell, Lead Programmer
Pratik Prakash, Programmer
Jon Xia, Programmer
Zhuoyang Wu, Programmer
Kayla Jin, Programmer
Sophia Zhu, Programmer
Roger Liu, Programmer
Yijing Chen, Lead 3D Artist
Huayun Huang, Lead 2D Artist
Cloud Tian , Music & SFX
Madeline Duque, 3D Artist
Evan Shimizu, 2D Artist